BlizzCon 2016 Lightning Talk – 20th Anniversary Event
by JR Cook - 7 years ago show comments
In what is likely one of the last Lightning Talks from BlizzCon 2016 to be uploaded, we have Senior Software Engineer David Pendergrast going into the details of how the Darkening of Tristram event came to be. The difficulties of lowering the quality of the Diablo III engine to pay true homage to the aesthetics of the first game can be truly appreciated as David goes over the graphical and mechanical tweaks they worked on to add up to the experience players will get throughout the event.
This upload comes right on the heels of yesterday’s news, which teased cross-game events in all of Blizzard’s franchises so that everyone can join in on the celebration of 20 years of Diablo.