• Patch 2.5.0 PTR February 7 Update
 

Patch 2.5.0 PTR February 7 Update

by Stephen Stewart on         follow LeviathanD3

The PTR for Patch 2.5.0 is currently available for testing, with features such as the Armory, Crafting Mats tab, and Primal Ancients making their debut. However, this is a major patch and as such, more developments continue to arrive with each patch placed on the PTR. Yesterday, a new update was delivered and includes juicy changes to many class sets, among other things.

As an aside, Primal Ancients are one of the more controversial additions for the community and Community Manager Nevalistis has noted that significant changes are coming to them, but they are scheduled for a future patch, so don’t expect to see anything different for Primals in this latest update.

See the isolated February 7 changes below and refer to this post for the original patch notes.

Originally Posted by Blizzard Entertainment (Official Post)

CLASSES

  • Barbarian
    • Seismic Slam
      • The Rumble rune will now consume all remaining fury to increase the rune’s damage over time component by 15% weapon damage per point of fury spent

ADVENTURE MODE

  • Class Specific Items
    • The following class sets received changes
      • Crusader
        • Roland’s Legacy
          • (4) Set Bonus
            • Damage bonus has been increased to 2500% (from 1250%) damage bonus on Sweep Attack and Shield Bash
      • Monk
        • Inna’s Favor
          • (6) Set Bonus
            • Damage bonus for each Mystic Ally has been increased to 125% (from 100%)
      • Witch Doctor
        • Zunimassa’s Haunt
          • (6) Set Bonus
            • Damage bonus has been increased to 2500% (from 1500%) when enemies are hit by your mana spenders for 8 seconds
      • Wizard
        • Delsere’s Magnum Opus
          • (2) Set Bonus
            • Cooldown of Slow Time is reduced by 3 seconds (from 2) when casting Arcane Orb, Energy Twister, Explosive Blast, Magic Missile, Shock Pulse, Spectral Blade and Wave of Force
          • (4) Set Bonus
            • Damage reduction increased to 60% (from 50%)
          • (6) Set Bonus
            • Enemies take 3500% increased damage (from 2500%) while inside Slow Time
              • The slow and damage bonuses persist on enemies for 5 seconds after they exit Slow Time
    • Some existing class-specific Legendary items have been updated to include a unique Legendary power
    • Note: Existing items will not be affected by the following changes. Only new versions of the items will roll with the added Legendary power
      • Demon Hunter
        • Holy Point Shot
          • Impale throws two additional knives
            • Note: Each enemy can only be hit once per skill use
    • Set Dungeons
      • Uliana’s Stratagem
        • The minimum number of enemies players need to hit with a single Exploding Palm for the first Bonus Objective has been lowered from 21 to 15 and the number of times it must be performed has been changed from 3 to 4