BlizzCon 2016 Lightning Talk – In-Game Animation Philosophies
by JR Cook - 7 years ago show comments
The Lightning Talks from BlizzCon 2016 continue to make their way to us, as we now have the next one in the series – In-Game Animation Philosophies presented by Non Thareechit, a Principal Animator at Blizzard Entertainment. This is one of the lengthier talks so far, but for good reason, as there is quite a lot that goes into bringing the monsters, actions, and skills that we see and use every day to lfie. Surprisingly though, most of these animations have to be only seconds in length due to the fast action nature of Diablo III. For those of you interested in how all of this comes together, this is the talk for you.