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D3 School: Witch Doctor – All Set Dungeon Locations

by - 2 years ago

Witch Doctor

IMPORTANT FACTS ABOUT SET DUNGEONS!

The 6 Piece Bonus Must Be Active: The six-piece set bonus must be active for the Pilar to spawn and enter the portal. You can do this by equipping all 6 pieces or equipping 5 pieces with a Ring of Royal Grandeur worn or in Kanai’s Cube.

Hardcore Players CANNOT DIE in Set Dungeons: When you would normally die, instead you will be set to 1hp. Monster’s attack animations will still go through but no damage will result. When the Portal spawns DO NOT EXIT! Any monster dragged to the location will be waiting for you. It is best to clear the area around the Pilar, along with setting the game difficulty to Normal as the dungeons are pre-determined. The safest measure can be to teleport back to town directly inside the set dungeon.

Set Dungeon Maps Do Not Change: Each set has its own unique map layout, monster types, and mob density. This is great for planning out your route based on the map you are in and allows you to develop your own strategy for completing the Dungeon. It is okay not to complete the dungeon on your 1st, 3rd or even 10th time. This is a learning experience as much as a gaming experience. Take your time and learn a little more each time.

Followers Are Allowed: Followers can accompany you into the set Dungeon, however, it is best to leave them behind as many of their crowd control attacks can interfere with set dungeon objective.

Set Dungeons Must Be Completed By You: Allies are allowed to help you by pulling and killing monsters, however, credit will not be awarded to them. The player that started the dungeon is the only one to get credit for completing it.

Rewards for Completing & Mastering: Mastering a Set Dungeon gives you a new Banner Sigil. Mastering all Set Dungeons for a class grants an exclusive Pennant. Completing the basic requirements for all Set Dungeons will award an exclusive pair of Wings. Completing the Mastery requirements for all of them will give you another set of Wings.


Helltooth Harness

PORTAL LOCATION ACT 1 THE ROYAL CRYPTS

Directions: Take the waypoint to the Royal Crypts and make your way to where you would enter to take on King Leoric. You will find the portal in the upper right corner parallel to the door. To get to the portal, you will have to open the gate to the right to enter the small area at the end of the map.

  • 1st Objective – Kill all monsters without taking fatal damage.
  • 2nd Objective – Kill 20 enemies with a single Wall of Death (4 times).
  • 3rd Objective – Do not take any poison damage.

 

Raiment of the Jade Harvester

PORTAL LOCATION ACT 4 THE VESTIBULE OF LIGHT

Directions: Take the waypoint to the Gardens of Hope 1st Tier. You will need to backtrack down to The Vestibule of Light. Keep to the upper right side of the map. Go down the stairs and keep going till you reach the end of the path on the upper right side at the corner you will find the entrance.

  • 1st Objective – Kill all monsters without taking fatal damage.
  • 2nd Objective – Harvest 15 different enemies simultaneously (10 times).
  • 3rd Objective – Kill enemies affected by both Locust Swarm and Haunt (100 enemies).

 

Spirit of Arachyr

PORTAL LOCATION: ACT 2 DUGLAR OASIS

Directions: Take the waypoint to the Duglar Oasis. You will find the portal on the left side of the map in a little crook (it can be a little hard to find).

  • 1st Objective – Kill all monsters without taking fatal damage.
  • 2nd Objective – Lick different enemies with a Toad (30 enemies).
  • 3rd Objective – Kill every Elite while it’s webbed by Spider Queen and being bitten by Piranhas (5 total).

 

Zunimassa’s Haunt

PORTAL LOCATION: ACT 3 CORE OF ARREAT

Directions: Take the waypoint to the Core of Arreat. If you run straight down the path, the portal will be on the upper left corner BEFORE you turn right to continue down the path.

  • 1st Objective – Kill all monsters without taking fatal damage.
  • 2nd Objective – Grip enemies in the Grasp of the Dead (150 enemies).
  • 3rd Objective – Do not allow any enemies into melee range.

 


[Editor’s Note]

This guide has been updated from the hard work Minerva originally put in many seasons ago. Also, a special thank you to a friend of the site, Nite, for help gathering all the images.

Thank you both for your contributions.

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Minerva DH

I'm from the beautiful but sometimes uneventful province of Prince Edward Island, Canada. I am currently going to school for my Bachelor of Business Administration Degree (focusing on Public Relations and Entrepreneurship) with a Minor in Religious Studies (Studying Different Religions NOT Preaching Any :D). I mainly play Diablo 3 and Heroes of the Storm. I love theorycrafting new builds and enjoy almost every genre of music ever made.