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The Horadrim Corner: Carnevil Witch Doctor

by - 9 years ago

Welcome to the Horadrim Corner! Come gather by the fire and talk about the builds you all want to see! Let the ancient knowledge of the Horadrim assist your quest for greatness as you slaughter the demons that stand in your way. For all that is good, build yourself into a warrior worthy of Pandemonium!


Hello and here we are again with another edition of the Horadrim Corner. This week we will be featuring a build submitted by our good friend Mikey, with his version of the Dagger of Darts Witch Doctor. With the recent update to the Zunimassa’s pet set, this build became one of the most powerful of the many Witch Doctor options and continues to dazzle with the sheer sight of the hail of darts. With all the attacks, you could theoretically blot out the sun, but instead we shall use it for the simple task of slaughtering demons. And without further ado, here it is:

Skills

Actives

Poison Dart – Snake to the Face: Instead of Snakes on a Plane, we get Snakes to the Face! A few stuns here and there never hurt anybody.
Piranhas – Piranhado: Pulling all of those enemies together allows them all to get hit with your Poison Darts on top of providing hard CC.
Big Bad Voodoo – Slam Dance: Great for both solo and party play, this is just a huge boost to your clear speed, especially at Rift Guardians.
Spirit Walk – Jaunt: Your “Get Outta Town” skill, this helps you get out of any sticky situation. Whether it be from elite affixes or a tight corner, freedom will be yours.
Spirit Barrage – Phantasm: Used to help activate the 6-piece bonus from the Zunimassa’s, this is a cheap, efficient skill to help that along.
Fetish Army – Legion of Daggers: A Legion of Daggers to go with your Dagger of Darts and let loose even more attacks.

Passives

Gruesome Feast: A nice damage and resource management skill to help you clear the field.
Fetish SycophantsMORE FETISHES!
Spirit VesselNecessary in most any build, the Witch Doctor cheat death is one of the best, giving a great secondary affect also.
Pierce the VeilWith Gruesome Feast and the excessive use  of a free skill in Poison Dart, this is a huge killing boost.

Stats Preferences

Intelligence>Attack Speed>Cooldown Reduction>All Resist/Armor>Critical Hit/Damage>Life %/Vitality>Life Regen.

 

Items

Items

Core:
Zunimassa’s HauntOne of the major parts to make this build possible, you will need at least 5 pieces, and preferably 6 minus the Head piece to take full advantage.
The Dagger of DartsWithout this your area of effect damage is almost non-existent. Absolutely required to make the build work.
CarnevilThe other needed piece of gear, this makes your army of Fetishes all bob in union as you unleash a barrage on the enemy.
Witching HourProbably the best offensive belt in the game, this will just compliment the huge amounts of damage you will be putting out.

Optional:
Ring – Zunimassa’s Pox or Ring of Royal Grandeur: Either can be used here to fill out the 6 piece set of Zunimassa’s.
Ring – Unity or Convention of the Elements
This slot can be used for either offense or defense, depending on your needs.
Amulet – Hellfire Amulet or Countess Julia’s Cameo
The obvious answer here is a well rolled Hellfire, but with the difficulty involved in getting one, it becomes more practical to use a strong immunity amulet.

Legendary Gems:
Simplicity’s Strength
Since your main damage dealer is a primary skill, this is easily the best gem you could use.
Gogok of SwiftnessMore attack speed means more darts! And with the increased cooldown you can Spirit Walk more often, increasing survivability.
Bane of the Trapped or EnforcerIn a group setting BoT will offer a greater increase, but with a lack of consistent CC in this build and constantly being at range, Enforcer will help your pets and, in turn, you survive.


Every other week, we will be featuring a different build for a different class, rotating through to spread the love around. If you have a cool build that you are using and would like to share with the community, send it over to my email: threedaysjpt@blizzpro.com. Send me pictures, notes, items, skills, everything!


JR Cook

JR has been writing for fan sites since 2000 and has been involved with Blizzard Exclusive fansites since 2003. JR was also a co-host for 6 years on the Hearthstone podcast Well Met! He helped co-found BlizzPro in 2013.


0 responses to “The Horadrim Corner: Carnevil Witch Doctor”

  1. Minerva DH says:

    You should not be using SPIRIT BARRAGE – PHANTASM. There is a better skill to PROC the benefit from the 6 piece Zunimassa’s Set. Plus the rune you are using is Cold Damage. And you wanna be using Poison Skills where possible to maximize the bonus of your elemental damage buff

    Haunt – Poisoned Spirit – Causes affected enemies to take 20% more damage. This also PROCs the 6 Piece Set Bonus. It also does poison damage which scales with the elemental damage you already have on your gear (which should be poison). In addition to this it also cost 50 Mana LESS than Spirit Barrage. It moves onto other enemies upon their death, reducing the amount of times you need to cast it and providing better crowd control to those enemies outside your Pirnhado.

    Grasp of the Dead WITH your Piranhado gives you even more crowd control for higher greater rifts and is a common skill used the higher you go up the ladder. The rune alternates between different high ranking people on the leaderboards.