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Focused Feedback Requested for Patch 2.1.2 Patch Test Realm

by - 9 years ago

As we excitedly announced yesterday, the Patch Test Realm (PTR) for Patch 2.1.2 went live! During this time, many of the new features and changes showcased at BlizzCon are available for you to test before they are actually added to the live client for good. If there’s something going on that you currently don’t like, don’t just sit there. Let your voice be heard. Community Representative Nevalistis has created a forum post to gather focused feedback for particular tenets of the PTR that the developers want tested. This is slated to be a rather short PTR, so help them turn it around by chiming in. See the full post below:

Hail, brave heroes of Sanctuary, and welcome to the Patch 2.1.2 PTR!

This upcoming patch features a variety of quality of life and balance changes for Diablo III: Reaper of Souls. For more information on the full scope of Patch 2.1.2, please check out our latest PTR patch notes here.

As this PTR will be relatively short and last only a few weeks, we want to make the most of your testing efforts. While we welcome any and all feedback, we are currently looking for focused discussions on the following topics:

    • Changes to the Embodiment of the Marauder set
      • Philosophy Note: The following changes are not intended to be a nerf to Demon Hunters or the Embodiment of the Marauder set and additional tuning may be necessary
      • Has been redesigned:
        • (2) Set Bonus
          • Now increases the damage of your Hatred generators by 40% for every Sentry you have active

 

          • (6) Set Bonus
            • Sentries now cast your Hatred spenders every time you do and deal 100% increased damage

 

    • Changes to the Monkey King’s Garb set
      • Philosophy Note: With only some minor adjustments to supporting gear, build, and playstyle, Monks with four pieces of the updated Monkey King’s Garb should be able to match or even exceed their previous best Greater Rift time and level. With a complete optimization of the new Set bonuses, Monks should easily (or at least reliably) exceed their previous best Greater Rift time and level.
      • Has been redesigned:
        • (2) Set Bonus
          • Casting Cyclone Strike, Exploding Palm, Lashing Tail Kick, Tempest Rush, or Wave of Light causes a decoy to spawn that taunts nearby enemies and then explodes for 1000% weapon damage
          • Decoy explosion now deals the damage type of your highest +% Elemental Damage

 

        • (4) Set Bonus
          • Enemies hit by the decoy explosion take 500% more damage from your Cyclone Strike, Exploding Palm, Lashing Tail Kick, Tempest Rush, and Wave of Light abilities for 3 seconds

 

    • Monster distribution in Greater and Nephalem Rifts
      • Nephalem Rifts
        • Monster density has been increased in several Greater and Nephalem Rifts
      • Feedback Note: If you encounter a sparse or under-populated area, please take a screenshot and include a description of the tile type (Leoric’s Dungeon, Cesspools, etc.) and the type of monsters you encountered (Zombies and Skeletons, Mallet Lords and Fallen Angels, etc.)

 

  • Rift Guardian Tuning
    • The following Rift Guardians have received several changes. As a result, they should be less frustrating, but still dangerous.
      • Bloodmaw
        • Bloodmaw presented an unchallenging and unfair fight due to a combination of one-shot damaging abilities, stuns, and AoE damage. His Leap attack has been modified to address these concerns, but will trigger more often to make the fight feel more dynamic.
      • Erethon
        • Erethon has received minor changes to his dash attack. The AoE element has been replaced with a ranged attack to give more challenge to ranged characters.
      • Rime
        • Rime was an unfair opponent for melee players. The fight has been restructured so that this AoE can no longer overlap and the duration of each has been reduced. In addition, his ranged attack should be more threatening to ranged characters.

With that said, thank you to all our PTR participants. Your feedback is appreciated and continues to be integral to our design and iteration process. Happy testing!


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JR Cook

JR has been writing for fan sites since 2000 and has been involved with Blizzard Exclusive fansites since 2003. JR was also a co-host for 6 years on the Hearthstone podcast Well Met! He helped co-found BlizzPro in 2013.


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