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Diablo 3 Reaper Of Souls

Changes to Crafting Material Management to be Made Post Release

by - 10 years ago

Grimiku made a post on the official forums today regarding player feedback on crafting material management. He stated that they have plans to stream line crating material management post release. Some examples he included were all crafting materials will be auto pick up, crafting materials would have their own storage UI sort of like blood shards, all artisans would pull materials from this UI for crafting. Although they are making this change to crafting materials, they aren’t planning on doing the same for gems as it would make socketing items feel “clunky”. This is great news because I like to grab every single crafting material that I see and that takes a toll on stash space. This also means that they are in fact going to be updating and changing the game post release, which is always great news!

Posted by Khaoz

– PLEASE, make gems and crafting mats be picked up automatically. I obviously want to get all of them (just like gold and health potions) and it’s very annoying to click-click-click them everywhere. Also, all them became fixed items in my inventory. They will be looted anyway and they will stack to 1000, so why bother stashing or w/e? 😛

This is one of many solid suggestions we’ve seen regarding improvements that could be made to the crafting resource management system. On the whole, we agree with your feedback and are currently working on some different ways to help streamline the process of picking up, storing, and using crafting resources.

Let me preface what I’m about to say with the caveat that any changes we make to crafting material management at this point would come after Reaper of Souls ships. With that in mind, here’s a few ideas we’re tinkering with to help get you thinking about some of the cool possibilities:

  • All crafting materials would be moved to a currency-style storage in the UI. Think something similar to Blood Shards.
  • All crafting materials would become auto pickup, except for LEGENDARY crafting material. (Legendary crafting material would still be automatically stored as a currency, but players must click on it to pick it up.)
  • All crafters would pull crafting materials from this storage area for recipes.
  • Crafting materials that the player doesn’t currently own would appear in grey text with a 0 counter.
  • Players could mouse over the icons of all crafting material to get the full tooltip of the item. This includes greyed out ones.
  • Currently, we do not intend to store gems in this way because it would make socketing items feel clunky.

Note that this is all still a work in progress and thus subject to lots and lots of iteration. Again, while this is something that won’t make the launch of the expansion, we still wanted to acknowledge that we’ve seen your feedback, agree with it, and are already starting to act on some of your suggestions.


hotstreak

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