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Diablo 3 Auction House Fixed, Banned Accounts, and Proceeds to Charity

by - 11 years ago

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This has been quite the busy week with the Diablo 3 team since Patch 1.0.8 has been released. Production Director John Hight made a post on the official forums detailing what all went down with the gold duping bug in Diablo 3 this week, how it happened, what Blizzard has done about it, and what they will continue working on with it.

For those who are new to this news I posted an article earlier about the Diablo 3 gold duping bug that caused trillions of gold to get duped in the game and completely ruin the economy. The bug was caused by the last minute decision to increase the gold stack size from 1 million to 10 million gold and it seems there was probably some improper testing as they didn’t catch the overflow bug that caused it (which I detailed a little bit about in my last post). John says that Blizzard decided to not roll back because there were relative few people who took advantage of the bug (mostly because you needed at least 4.2 billion gold to do it) and it wasn’t a good plan to punish everyone for the actions of the few. Instead they’re taking measures on banning those accounts, removing the gold from the economy, and any money that was made from the gold selling on the RMAH is being donated to charity to the Children’s Miracle Network Hospitals.

Unfortunately though there still seems to be about 15% of the duped gold still out there and Blizzard is working on still removing that. While 15% sounds like a small number it’s still in the billions considering how much gold was created. I’m not sure if not deciding to roll back was the best choice or not considering what the extra gold would do to the economy of a game that was already hurting. With that said though I think it’s pretty cool that the money Blizzard would be making from this would go to charity and those who decided to cheat the system will be out of their money and that will be going to charity as well.

If you’re interested in reading John Hight’s post about the subject you can find it here:

Hey everyone,

I’m John Hight, the production director for Diablo III. As most of you know, after the release of patch 1.0.8 a small number of players exploited a bug to duplicate gold. The bug has since been fixed, and the Auction Houses and gold trading are back online.

While the issue is resolved, we know a lot of players have questions about what happened and what we’re doing about it, so I wanted to take some time to discuss the details with you here.

So, What Happened?

Shortly after we released patch 1.0.8 in the Americas on Tuesday, players discovered a bug that allowed gold to be duplicated via the real-money Auction House. The bug was the result of a coding error that was exposed when we increased the gold stack size from 1 million to 10 million. This resulted in an overflow on cancelled auctions that yielded a greater amount of gold in return. Only a relatively small number of players had the billions of gold necessary to exploit the bug, and only 415 of those players chose to use this exploit for personal gain.

To all of you who reported this to us, thank you! As soon as we confirmed what was happening, we took the Auction Houses in the Americas offline and suspended gold trading in order to isolate the problem. From there, we were able to troubleshoot, develop a fix, test it, and deploy it to all regions before the day ended—also ensuring that patch 1.0.8 rolled out in other regions (without the bug) as scheduled. The Auction Houses remained offline and gold trades remained suspended until we completed a full audit of all transactions that occurred during this period. Once that was completed, we brought everything back online.

While this was happening, we locked accounts that appeared to be exploiting the bug as well as collaborators that held gold or items for the exploiters. Once we confirmed that an account was involved in this exploit, we either banned or rolled back the account depending on their activity.

What Does That Mean for Me?

Soon after the exploit was discovered, we contemplated doing a complete rollback, as was suggested by a number of players here in the forums.

The vast majority of players did not participate in the exploit and we didn’t like the idea of punishing them for the bad behavior of a few people. A rollback would mean bringing the servers down for a lengthy period and a loss of all progression since 1.0.8 was released. Many players made significant accomplishments in the game that required time and dedication, and we felt it was worth the work involved to try to preserve these efforts and go after the exploiters instead.

With this in mind, we elected not to roll back the servers in The Americas and are instead working to remove duplicated gold from the economy through targeted audits and account actions (as indicated above) without taking away progress that our players rightfully earned.

As of this this post, we have already recaptured more than 85% of the excess gold from the accounts involved, and over the days ahead we will continue to pore over our audit data to reclaim as much duplicate currency as possible. We’ve also done a full audit of our code to help make sure that something like this doesn’t happen again.

So, What’s Next?

Many people bought and sold items and gold on the Auction House on Tuesday. We’re making sure that all legitimate transactions go through. This means that if your account was not involved in the exploit, you will get to keep your items and gold, as well as any money you received from sales on the real-money Auction House. We’ll also be donating all proceeds from auctions conducted by the suspended or banned players—including all of THEIR sale proceeds that we intercepted as well as our transaction fee—to Children’s Miracle Network Hospitals.

Thank You!

On behalf of the development team, I just want to say thanks again to those of you who took the time to notify us about this situation, as well as apologize for any inconvenience this issue may have caused you personally. We highly value fair play, and we’re going to continue to monitor the game and take steps necessary to prevent exploits like this from happening in the future.


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JR Cook

JR has been writing for fan sites since 2000 and has been involved with Blizzard Exclusive fansites since 2003. JR was also a co-host for 6 years on the Hearthstone podcast Well Met! He helped co-found BlizzPro in 2013.


5 responses to “Diablo 3 Auction House Fixed, Banned Accounts, and Proceeds to Charity”

  1. Eric Currin says:

    it does sort of stink that people feel the need to cheat on a game and make life difficult for others. people need to be really careful when real money is passing around though. this is not the old days of D2 where it was all digital items and gold and back alley money deals. real money means real consequences other than getting banned. enough money moving around gets real police involved too!

  2. superchang says:

    Wow – no AH for a few days and guess what? I actually played Diablo 3 and enjoyed it. Holy shit – the secret fix for the failed game was right there in front of us the entire time. Might as well keep both AH’s offline, permanently.

  3. Alextrato says:

    Yes, I agree with you. Just like a lot of people goes to sites like SEA Gamer Mall to buy Diablo 3 Gold. Blizzard should make sure this bug doesn’t arise again.

  4. Azure says:

    I’ve decided I like this guy John Hight. I wish he’d been in charge during the game’s production.